![]() Lance McDonald has been hard at work in developing a full-blown 60 FPS patch for Bloodborne on the PS4 Pro and PS5. Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that build sitting in their archives, as well as all the source for it. RELATED: A Fan Is Remaking Bloodborne As A PlayStation 1 Game. According to the modder, who knows the game inside and out, an update to the PS4 game to get it running at 60 frames-per-second “is 2 lines of code that need changing”.Ī 60fps patch for the PS4 version is 2 lines of code that need changing. As part of the PS Plus collection, fans were shocked that Bloodborne couldn't run at 60 FPS on PS5, but one modder takes the issue into his own hands. Writing in a short thread on Twitter, McDonald has reiterated that Sony has all it needs to get Bloodborne on PS4 updated, or to produce a PS5/PC port or remake. Lance McDonald, a modder who got the game running smoothly, says it’d be easy. Long loads and a choppy framerate leave fans wishing Sony would do something to improve things, but it hasn’t. The action RPG, developed by FromSoftware and now-defunct Japan Studio, is widely regarded as one of the best games of the last generation, and that’s despite its somewhat shoddy technical performance. According to McDonald, the frame rate holds up consistently across the majority of the games campaign. A pure console port, Elden Ring needs some help to unlock its full potential on PC Es zeigt sich: Auch wenn das FPS -Limit von 60 FPS Bandai Namco has outlined how Elden Ring runs on Xbox Series X S, Xbox One, and PlayStation consoles Many PC gamers, like myself, were also frustrated. Speaking on Twitter, Lance McDonald revealed that. Thanks to Lance McDonald for creating this mod ) and yes I was. An official Bloodborne PlayStation 5 60 FPS patch is now possible, according to the developer of the unofficial patch released a few months back. One of Sony’s most beloved PlayStation exclusive games, and arguably one of its most neglected. The 60FPS footage was captured in a bunch of areas. All found critical bugs were fixed, online functionality is fully operational, the work on the port is almost finished. Select 2160p HD for Best Quality Bloodborne 60fps gameplay running on a modded PS4 Pro. For Bloodborne to stay on PS4 hardware any longer is a loss for players, for the game, and for Playstation itself.Ah, Bloodborne. Sony have been keeping the real jewel to themselves all this time. Dark Souls is not Miyazaki and Fromsoft's masterpiece. Unlocks the FPS and lets you set a custom FPS limit (default is 300 FPS ). Covers enemies, boss fights, hitboxes, animations, equipment, the camera, and more. This is a game like no other, and a wider audience needs to see just what they've been missing. A thorough revision of Elden Rings balance and mechanics. "Grant us eyes," chant several characters throughout Yharnam, and PC gamers must join that choir: seeing, in this case, will be believing. Writing in a short thread on Twitter, McDonald has reiterated that Sony has all it needs to get Bloodborne on PS4 updated, or to produce a PS5/PC port or remake. Seemingly locked to 1080p at 30 frames per second - even on PlayStation 5 - Bloodborne is one of the most anticipated remasters or remakes for Sonys new console. ![]() Said to be in development by QLoc and Bluepoint Games, none of the supposed companies involved have confirmed any of the leaked details. Over the last year, rumors have run rampant that Sony is secretly working on a Bloodborne remaster for both PC and PS5. If ever a game deserved a new lease of life, a chance to throw off the shackles of hardware surpassed by technology, it is Bloodborne. According to Lance McDonald, the modder responsible for an unofficial Bloodborne 60 FPS patch, Bluepoint is not remastering the legendary game. From Software released a PC version of the game that ran faster than. For Bloodborne to just stay as a PS4 title in 2021 feels like no-one wins. Digital Foundry dissects the Bloodborne 60fps hack and discusses it - and the game engine - in depth with Lance McDonald. Six years on, however, that task is over and, even more than that, the commercial argument has flipped: Bloodborne on PC is near-guaranteed to be a smash. I bought my PS4 for Bloodborne, and many others will say the same. ![]() It may not have been the highest-selling exclusive on the PS4 overall, but it's one you can truly call a system-seller. Sony should look at that and be embarrassed that a solo coder, albeit a man of remarkable talent, is giving Bloodborne nuts more hope for the future than it is.Īt one point Bloodborne coming to PC would have been inconceivable.
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